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IRC log for #minetest-dev, 2017-08-14

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All times shown according to UTC.

Time Nick Message
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01:38 Hijiri rubenwardy: what would be abuse of underscore.lua? Inefficient use?
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02:17 Natechip #17411
02:17 ShadowBot Natechip: Error: Delimiter not found in "HTTP Error 404: Not Found"
02:17 Natechip ehh
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08:52 nerzhul i'm pushing a DISABLE_CLASS_COPY addition to player class according to a correct comment on the class (and removing the comment as macro make it implicit)
08:55 nerzhul and a v3f copy removal on setSpeed getspeed on same class
08:56 nerzhul if someone get time, i opened #6248
08:56 ShadowBot https://github.com/minetest/minetest/issues/6248 -- Hud function cleanups by nerzhul
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11:33 paramat i'll now merge #5918 (trivial) #6042 (will fix code style on merge) and #6247
11:33 ShadowBot https://github.com/minetest/minetest/issues/5918 -- L-system: Fix leaves cutting through stems by HybridDog
11:33 ShadowBot https://github.com/minetest/minetest/issues/6042 -- Make dropped items colorable by juhdanad
11:33 ShadowBot https://github.com/minetest/minetest/issues/6247 -- Settingtypes.txt: Separate and re-organise mapgen settings by paramat
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11:56 paramat now merging
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12:51 paramat done btw
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13:56 Wuzzy hi. Any thoughts about #4759?
13:56 ShadowBot https://github.com/minetest/minetest/issues/4759 -- minetest.add_item and minetest.add_entity are unreliable
13:57 Wuzzy TL;DR: you can't trust these functions to actually spawn entities, and what's worse, they never return nil even if they failed to spawn
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14:04 sfan5 like i said on 9 Nov 2016, it's a bug
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14:31 Wuzzy any chance this can be added for 0.5.0? I think "spawning entities" is pretty important in MT
14:32 Wuzzy also, any idea what might cause this?
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14:40 sfan5 the code just adds the new entity to the active entity list and returns its ID, but since it's not in an active block it gets lost somehow
14:40 sfan5 my guess ^
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14:55 Wuzzy sfan5: how is add_entity *supposed* to work?
14:56 Wuzzy sfan5: so would a possible fix mean that add_entity also checks if the coords are in an active block and if not, it instantly fails and returns nil (because the entity would be destroyed anyways)?
14:57 Wuzzy it should be definitely be put in docs *when and why* add_entity may fail
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15:04 sfan5 idk how it's supposed to work
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17:57 rubenwardy Merging game#1870 in 10
17:57 ShadowBot https://github.com/minetest​/minetest_game/issues/1870 -- Make ice slippery by rubenwardy
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18:01 Krock oh great. will have to rebase my PR once again
18:08 rubenwardy merged
18:09 sofar nice
18:11 rubenwardy huh
18:11 rubenwardy the build is failing with
18:11 rubenwardy fatal: Couldn't find remote ref refs/pull/1870/merge
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18:15 sfan5 that happens if travis tries to build after the pr branch is deleted
18:15 rubenwardy ahh
18:15 rubenwardy that makes sense, I guess
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19:20 paramat so shall we revert https://github.com/minetest/minetest/commi​t/e6a9e6066afc369f01c046de8e3a90a4b042286c ? since it seems very unpopular, see #6159
19:20 ShadowBot https://github.com/minetest/minetest/issues/6159 -- Builtin: Give any stack size to player by SmallJoker
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19:35 paramat long overdue, mtg's oldest issue game#1876
19:35 ShadowBot https://github.com/minetest​/minetest_game/issues/1876 -- Farming: Make cotton look like cotton, add crafted string item by paramat
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20:01 Wuzzy info: I just posted the m_static_exists bug as issue
20:01 Wuzzy https://github.com/minetest/minetest/issues/6249
20:02 Wuzzy @sfan5
20:02 Wuzzy i know almost nothing about this bug, so sorry if the bug report sucks :-(
20:02 sfan5 i think that might be a duplicate
20:02 sfan5 #194
20:02 ShadowBot https://github.com/minetest/minetest/issues/194 -- deactivatefarObjects error/warning / engine creating "ghost" entities
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20:05 Wuzzy #194!!! omg
20:05 ShadowBot https://github.com/minetest/minetest/issues/194 -- deactivatefarObjects error/warning / engine creating "ghost" entities
20:05 Wuzzy wow this is old
20:11 Wuzzy paramat: do you plan to add any real uses for the "real" cotton or is this just eye-candy?
20:12 DS-minetest other mods will find uses
20:18 paramat ? it crafts into wool and string :]
20:19 Wuzzy ohhh
20:19 Wuzzy i have totally missed wool
20:19 Wuzzy ah because its still called farming:cotton... lol so this didnt appear as a change line.. xD
20:20 paramat :]
20:22 Wuzzy oh!
20:22 Wuzzy I just found a similarity between the 2 issues #6249 (supposedly a duplicate) and #194
20:22 ShadowBot https://github.com/minetest/minetest/issues/6249 -- “m_static_exists=true but static data doesn't actually exist in (x, y, z)”
20:22 ShadowBot https://github.com/minetest/minetest/issues/194 -- deactivatefarObjects error/warning / engine creating "ghost" entities
20:23 Wuzzy in both issues both me and VanessaE mention a cart entity...
20:24 celeron55 commented 4759 a bit
20:27 Wuzzy thx
20:46 Fixer can no longer go up stairs/slabs/etc on newest client + older server (0.4.16)
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20:48 Fixer not sure if bug or intended breakage
20:57 nerzhul intended
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21:03 paramat yes breakage due to settable player stepheight
21:06 Wuzzy lol you're kidding? you can no longer walk up stairs?
21:07 rubenwardy how about making the protocol versions incompatible?
21:07 rubenwardy if it's so broken
21:11 rubenwardy celeron55, are you still interested in working on #3502?
21:11 ShadowBot https://github.com/minetest/minetest/issues/3502 -- Far map and improved map transfer and rendering (WIP) by celeron55
21:11 rubenwardy time permitting
21:12 rubenwardy and would you be interested in splitting it into the map sending improvements (I believe it had performance benefits) and far map?
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21:12 celeron55 hmm, i haven't updated that
21:12 celeron55 i already have split it
21:12 celeron55 and the branch is public
21:12 celeron55 it was a lot of work actually
21:13 celeron55 https://github.com/celeron55/min​etest/commits/block_transfer_v2
21:13 celeron55 it still has the bugs it had before though
21:15 celeron55 it would probably be stupid not to aim for fixing and merging that one
21:16 celeron55 as for farmap... well, that branch will make future work on that easier but i'm kind of siding on not having it due to a couple of reasons
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