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IRC log for #minetest-hub, 2017-07-14

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All times shown according to UTC.

Time Nick Message
00:00 tumeninodes hi JordachL
00:00 octacian enough biomes? No way :P
00:00 JordachL shhh
00:00 elinor tumeninodes: I think noore is an improvement over Minetest Game as-is, even not considering that it prevents cheating with client-side mods, texture packs, and modified clients.
00:01 tumeninodes but that is the thing, no one is ever going to be able to completely prevent cheating
00:02 octacian elinor: How could it possibly be nicer to have totally bland caves?
00:03 tumeninodes btw, hi elinor
00:03 elinor octacian: Maybe not for the caves, but for mines I dig myself?
00:03 elinor I'm sure you don't prefer underground tunnels with holes and coal everywhere.
00:03 elinor Hi. :)
00:03 octacian hmmm, That's true.
00:04 octacian Gotta agree with that one there. However, you can just fill in the holes as you go. It's not hard
00:04 octacian One ore related thing that I'd like to see though, is make ores drop stone as well
00:04 elinor I can't build anything underground without being tempted to dig just this one more shiny diamond cluster...
00:04 elinor I'd like to see that too.
00:05 tumeninodes one key, which is something sofar (if I read him right) mentions is not punishing players for using something like ore-detect but, rather making it less of a thrill
00:05 paramat oh erm ..
00:05 tumeninodes hi paramat
00:06 paramat all ores can be limited to certain biomes, and in mtg blob ores already are
00:06 octacian paramat: According to documentation only vein ores can
00:07 octacian hmmm, NVM
00:07 octacian heh, Sorry, apparently they can. Misread the documentation xD
00:08 paramat for example, dirt blobs are not suitable for biomes with no dirt, etc ..
00:08 tumeninodes so the question is, is it worth it? and, will it take the thrill out of ore detect? most important will it take mining thrill away from players in general?
00:09 tumeninodes and it is just a goofy idea anyway atm
00:13 paramat no ores plus biome distribution, some might like it but for me the no ores idea is one of the worst ideas i have ever seen
00:14 octacian +1 to that statement
00:14 octacian paramat: hmmm, Is it possible to make an ore decrease in rarity the lower you get without having to register tons of ore definitions?
00:16 tumeninodes well, no ores is a mod, biome distribution would be... not a mod :P
00:17 paramat and the idea of accepting oredetect and radically changing gameplay around it, i feel the same way
00:17 tumeninodes but if that would take away from game-play that too would be no good
00:17 paramat but biome distribution for ores is a fine idea :]
00:18 tumeninodes I don;t think the idea is to "accept" it, more figuring a way to make it less thrilling or sensible to use or need in the first place
00:18 tumeninodes taking the fun out of it
00:18 paramat we won't need to accept oredetect anyway, server restrictions are being coded for any potentially harmful CSM function
00:19 octacian Wait, isn't biome distribution the same as limiting ores to specific biomes? Or do I misunderstand?
00:19 tumeninodes overall thats a good way to go but, then someone will find a way to bypass that too ;)
00:19 elinor There's no need to make an oredetect-like tool. I think noore is already good just like that, though the ores could be kept in caves.
00:20 paramat octacian yeah the same
00:20 octacian Okay, good.
00:21 tumeninodes but as mentioned, not all would like no ores, which is understandable
00:21 octacian elinor: I agree that there's no need for such a tool, but I really dislike the concept of no ores
00:22 tumeninodes biomes it is then... court adjourned (bang) :D
00:22 paramat " Is it possible to make an ore decrease in rarity the lower you get without having to register tons of ore definitions?" yes with code changes
00:23 elinor It would be too controversial to do the same thing as noore in Minetest Game, but noore is a very elegant solution for server owners who want it.
00:24 paramat yeah
00:24 tumeninodes and certain ores could start to blend into the next biome as well.
00:24 octacian paramat: Any chance of such code changes?
00:24 octacian elinor: That is true
00:25 paramat i'm actually relocating ores in a PR now and might add a 3rd stage for more ore at an even lower depth
00:25 tumeninodes always busy : )
00:25 elinor The ore depth changes are good... There needs to be a reason to dig lower than Y=-1024.
00:26 paramat personally i don't think s perfectly smooth increase with depth is worth coding, a few stages is just as good, no-one will notice the difference
00:26 tumeninodes elinor, that's easy... tell people that insane 700+ kill tool is down there
00:28 tumeninodes gotta go, see yall later.
00:28 garywhite what's going on?
00:28 tumeninodes paramat: left a pm on forum for you if you get a moment
00:28 tumeninodes left #minetest-hub
00:32 elinor paramat: Most players already don't know that there's no reason to dig below Y=-1024. You're right that nobody will notice the difference, there's already nobody noticing it...
00:32 elinor (Even veteran players.)
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07:14 tenplus1 joined #minetest-hub
07:14 tenplus1 hi folks
07:18 CWz tall Build at spawn are a bad idea, players use them to commit Suduku
07:18 tenplus1 lol, hi CWz
07:25 tenplus1 https://forum.minetest.net/viewtopic.php​?f=9&t=18056&view=unread#unread  very interesting
07:52 benrob0329 tenplus1: https://images.discordapp.net/attachments/24​3055267942498305/335318942790975488/scp.png
07:52 tenplus1 hi benrob... also, creepy prison stype corridor :) I like it
07:53 benrob0329 Idk if your into SCP stuff, but that's my (done on a laptop late at night) take on it
07:53 tenplus1 scp ??
07:54 benrob0329 Like, SCP Foundation
07:54 tenplus1 had to look up wiki to see what it was: https://en.wikipedia.org/wiki/SCP_Foundation
07:55 benrob0329 Its a collection of stories and creepypastas that create a fictional world which contains sometimes dangerous anomalies and a foundation to contain them.
07:55 tenplus1 heh
07:56 benrob0329 Basically a bunch of internet writers on a wiki with high standards
07:56 tenplus1 ideas gotta come from somewhere :) maybe get hollywood in on the action and give them ideas for new movies :DD
07:57 benrob0329 Its supposedly in the works, but ive heard that for years
07:57 benrob0329 So basically that's my rushed take on a foundation site
07:58 tenplus1 :P nice texture pack :P  coudl almost make it into an adventure escape game
07:59 benrob0329 Aaand to pull back the curtain: https://images.discordapp.net/attachment​s/212251522107441152/335321769814523904/​Screenshot_from_2017-07-14_03-28-15.png
07:59 tenplus1 ahahaha, for some reason I thought you textured minetest and made a corridor :P
07:59 benrob0329 Its legit 2 boxes, 4 textures, and a few spheres for lights
08:00 benrob0329 The spheres having the most polygons
08:00 benrob0329 I could, theoretically build such a thing in Minetest
08:00 tenplus1 :PPP
08:01 benrob0329 But then I have to convert models, which is a pain
08:01 benrob0329 And make bumpmaps that arent faked :P
08:02 tenplus1 too much detail...   1x stone texture for floor, 1x brick texture for walls, 1x door texture at end and VanessaE's lights on top :P done!
08:03 Shara Morning all
08:03 benrob0329 And gimp to make it look fancy :PP
08:04 benrob0329 Hi Shara
08:04 tenplus1 hi Shara
08:04 benrob0329 Goodnight all
08:04 benrob0329 :P
08:04 benrob0329 I just realised how late it is
08:04 benrob0329 Sooo...
08:04 Shara Hehe, night benrob :)
08:04 tenplus1 nite benrob :P o/
08:04 benrob0329 *poof*
08:04 Shara and hello 11
08:05 tenplus1 :P
08:06 Dumbeldor Hi
08:07 tenplus1 hi Dumbeldor
08:15 * CWz thinks VanessaE might be lurking
08:15 * CWz scans his surroundings
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08:19 Shara lisac: tol rank mod is nice
08:19 Shara tool*
08:19 tenplus1 yeah, I like the idea of upgradable tools :D
08:20 Shara I might have to play with that one a bit once I get home
08:23 tenplus1 hrm, only issue is that when wear level goes right down the tool disappears when it breaks instead of being inactive
08:24 Shara was just thinking about that
08:24 Shara you will get paranoid... checking on tool health all the time
08:24 tenplus1 yeah, and how do I repair it ?  I can add two tools together but what if one is a level 6 and the other level 1... which level will i get back ?
08:25 Shara The forum post covered that
08:25 Shara Order you have them placed in decides it
08:25 tenplus1 ohhhhhhh
08:25 tenplus1 missed that bit :D
08:26 * Shara is wondering what the "original_description " is used for
08:26 tenplus1 we need a proper repair node that lets us place the tool and items to repair it with to increase wear level
08:27 tenplus1 also if wear is too low then tool shouldnt work at all, meaning it wont disappear
08:27 Shara on break, you could get a "broken tool" that preserves the level, instead of it vanishing, maybe
08:28 tenplus1 a simple  if wear < 0 then wear = 1 ; disable_tool = true ; end
08:29 Shara and all those overrides need to be in a loop really :P
08:31 tenplus1 some way of overriding the dig speed and level would be good also on upgrade
08:32 * Shara wants a wooden pickaxe that out performs diamond ....
08:32 Shara :P
08:32 tenplus1 but actual digging uses tool definition isntead of meta stats for that
08:33 Shara yea, was trying to see what actual effect it has
08:33 RichardTheTurd joined #minetest-hub
08:33 tenplus1 hi richart
08:33 tenplus1 *d
08:33 tenplus1 Shara: I think that the more levelled up the tool, the more wear it has
08:33 Shara Hmmm
08:33 Shara would be better if it did more than that
08:34 Shara Hi DI3HARD139
08:34 DI3HARD139 Hello
08:34 VanessaE hi CWz
08:34 VanessaE and all.
08:34 tenplus1 hi Vanessa
08:34 CWz Hey
08:35 Shara Hello Vanessa :)
08:35 VanessaE hi hi
08:35 Shara and... okay, too many people showing up and I don't want to be a hi-bot :P
08:36 VanessaE for _,i in ipairs(usernames) do print("Hello, "..i) end
08:36 Shara :D
08:36 tenplus1 ehehh
08:39 tenplus1 https://github.com/minetest/minetest/​blob/5a41a98ff6ac899038bfc359912ebb02​1479451b/builtin/game/item.lua#L495
08:40 tenplus1 if core.node_dig() could be amended to use tool metadata instead of tol definitions then we could do all sorts inc. digging faster, returning more items, silk touch etc etc etc
08:40 tenplus1 and coudl have an proper upgradable tool system
08:41 Shara Would be a nice thing
08:41 Shara Personally I'd like to see a system where you can't basically switch from the first tier of tools right to the last in one jump
08:42 tenplus1 it could allow you to use wood tools and only upgrade to stone tier, then you switch to stone tools up to steel tier etc etc
08:42 Shara Yup
08:43 Shara Something that makes you upgrade one tier to access another
08:46 tenplus1 hrm, seems core.node_dig can only handle the node dig itself, not tool speed etc.
08:46 tenplus1 damn
09:04 Raven262 joined #minetest-hub
09:04 tenplus1 hi raven
09:04 Raven262 Hello tenplus1
09:06 tenplus1 o/
09:21 lisac Hey Shara, good morning
09:21 lisac Hi tenplus1
09:21 tenplus1 hi lisac
09:22 Shara Hi lisac
09:22 Raven262 Hello Shara
09:23 Shara hi Raven262 :)
09:23 Shara How's it going?
09:23 Raven262 Nice i guess, you? :D
09:23 Raven262 I'm trying to make a plantlife mod that uses the decoration api, currently just testing.
09:24 Shara Ohhh... new plant types?
09:24 Shara and good thanks
09:24 Raven262 Eventually, yes
09:24 Shara I am still trying to think of uses for all the plants already on my server
09:24 tenplus1 :P
09:25 tenplus1 Q. explosion sound distance... how does   radius * 15    sound ?
09:25 Raven262 15 nodes?
09:25 tenplus1 yeh
09:25 Shara Hmm, maybe it depends how big the explosion is :P
09:26 tenplus1 radius = explosion size
09:26 tenplus1 tnt kinds defaults to 64
09:26 Shara Hmm
09:26 Raven262 64 radius of the explosion, but 15 of the sound?
09:26 tenplus1 I wanna at least have mobs control the distance a little better
09:26 Shara For someone who never plays with sound.... I guess it seems okay
09:29 lisac Shara, You might want to start playing with sound. I noticed they started adding a lot of them in the last few months. And with the introduction of CSM, there will probably be even more sounds.
09:29 Raven262 lol, try IhrFussel's server
09:30 Shara I do play on there :P
09:30 Shara I have quite a nice ice castle taking shape up on a glacier somewhere
09:30 Raven262 I have a dungeon.
09:30 tenplus1 Mobs Redo API updated to handle explosions and there sounds better
09:31 Shara Hmm, now I am curious
09:31 Shara But sounds annoy me because... footstep noise annoys me
09:31 Raven262 Yeah me too
09:31 tenplus1 we need a limit for footstep sounds
09:31 Shara And even when I have fly, I foten like to walk around
09:31 tenplus1 can hear a cow running around on the other side of a mountain
09:31 Shara often*
09:32 tenplus1 would help if the sounds were more realistic
09:32 * Raven262 hears a cow running on the other side of the mountain.
09:32 * Raven262 gets his bow.
09:32 tenplus1 lol
09:33 Raven262 "You can run, but you can not hide!", with these sounds that is.
09:33 Raven262 Seriously , does anybody even know what do the noise_params mean?
09:34 Raven262 In the decoration registration.
09:34 tenplus1 https://github.com/minetest/minetest/issues/6131
09:37 tenplus1 raven, noise_params are used to set how many decorations in a certain area size using a specific seed to calculate
09:38 Raven262 So basically, i don't need it?
09:38 tenplus1 noise_params = {offset = 0,scale = 0.01,spread = {x = 100, y = 100, z = 100},seed = 7135,octaves = 3,persist = 0.6},
09:38 Raven262 yea that
09:38 tenplus1 depends how specific you want your decoration
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09:39 tenplus1 instead you could remove that and simply use:   fill_ratio = <value>
09:42 tenplus1 paramat uses noise_params for flowers and grass so they are spread out and appear in clumps in areas, whereas fill_ratio would have the decorations appear constantly over a set biome
09:44 Raven262 Ah
09:44 Raven262 Well, i'll be using fill ratio then
09:44 tenplus1 :P
10:09 Raven262 Well, the minetest decoration mod is gonna have to wait.
10:10 Raven262 Does anybodfy know how to move the root dir on linux to a different drive?
10:10 Raven262 *Anybody
10:11 tenplus1 you just wanting to copy files across or do you want it to boot on new drive ?
10:11 Raven262 To boot on the new drive too
10:11 Raven262 I have to install windows and it requires a full drive, so i need to empty the smaller drive
10:11 tenplus1 http://www.techrepublic.com/blog/linux-and-ope​n-source/drive-and-partition-backups-with-dd/
10:14 Raven262 But i could use cp too
10:14 Raven262 to copy
10:15 tenplus1 cp lets you copy induvidual files with permissions, but... it wont make it bootable on the other side
10:15 Raven262 Ah
10:15 Raven262 Well, so i need dd if=/dev/sda1 of=/dev/sdb2
10:15 Raven262 If i want to copy it to sdb2
10:16 Raven262 I wonder if that'll work
10:16 Raven262 I'm sure that there is enough place,i just checked
10:16 tenplus1 dd copies the disk image itself, so moving the boot partition to another drive allows it to become bootable
10:17 tenplus1 and once finished you can resize partition or add more to suit
10:17 Raven262 Great i just copied the linux-swap partition :/
10:19 Raven262 I have 111 gb total on /dev/sda2, on /dev/sdb2 i have 512gb, but some 150 is used
10:20 tenplus1 it'll copy the whole partition even if half is empty
10:22 Raven262 Yes, i know, i just read it
10:22 Raven262 So, will i need to boot reapir after this?
10:22 Raven262 *repair
10:24 tenplus1 if it doesnt boot then you'd be easier installing a fresh distro
10:27 Raven262 Something went wrong
10:27 Raven262 damn
10:27 Raven262 my system is behaving very odd
10:27 Raven262 well then
10:27 Raven262 I'm off to installing windows
10:28 tenplus1 lol
10:28 Raven262 I'll install a new linux afterwards
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10:35 tenplus1 hi nrz
11:01 CWz Pokemon; the only universe that a goat get's stuck in fence and is assigned godhood
11:01 CWz Hmm
11:01 tenplus1 ???
11:02 CWz I mean... flying spaghetti monster mobs!
11:03 CWz Yeah
11:03 tenplus1 strange
11:04 tenplus1 would be kewl though, could shoot lasers from it's eyes
11:10 CWz or an energyball that shoots dungeonmasters
11:10 tenplus1 how about meatballs :PPPP
11:11 tenplus1 which reminds me, I gotta sort mob arrow rotation so it can fire from a specific spot on the mob itself...
11:16 Fixer joined #minetest-hub
11:16 tenplus1 hi fixer
11:17 Fixer hi
11:36 ThomasMonroe joined #minetest-hub
11:36 ThomasMonroe joined #minetest-hub
11:36 tenplus1 hi thomas
11:37 ThomasMonroe hi ten
11:44 Jordach joined #minetest-hub
11:44 tenplus1 hi Jordach
11:50 DS-minetest joined #minetest-hub
11:50 tenplus1 hi dS
11:50 DS-minetest hi
12:07 ThomasMonroe hey DS
12:11 DS-minetest hey
12:12 NathanS21 joined #minetest-hub
12:13 tenplus1 hi nathan
12:13 NathanS21 hi tenplus1
12:29 Fixer please stop this
12:29 Fixer insanity
12:29 tenplus1 ???
12:29 Fixer one hi is enough
12:29 NathanS21 there was only one hi
12:29 Fixer i have literally 10 lines of "hi"
12:30 NathanS21 odd, tenplus1 said hi to me, and I said hi back, that's all I see here.
12:30 * tenplus1 wonders if fixer has a vi-hirus
12:35 Fixer NathanS21: there were 8 hi's just before you
12:40 * Shara comes back, checks log, and... resists the urge to say something
12:41 tenplus1 wb
12:41 Shara Thanks Ten :)
12:48 RobbieF joined #minetest-hub
12:48 tenplus1 hey robbie :) hows you ?
13:02 RobbieF tenplus
13:02 RobbieF is good and you?
13:02 RobbieF :D
13:02 tenplus1 slow day :))   I've updated mobs redo api with a few fixes, just so ya know :PPP
13:02 RobbieF wooo!
13:02 RobbieF you're a maniac!
13:03 RobbieF every week it seems you do something awesome.
13:03 tenplus1 it uses tnt mod explosions to make life easier :)
13:03 tenplus1 so creepers and dungeon masters go boom boom a lot more violently :D
13:03 RobbieF woh
13:03 ThomasMonroe O.O
13:03 tenplus1 but still respects protected areas :D
13:08 RobbieF OH!
13:08 RobbieF I LOVE that!
13:08 RobbieF when did dungeon masters start respecting protected areas?!
13:08 RobbieF I had a DM destroy part of my parkour course!
13:09 tenplus1 best thing is, if a fireball hits a chest it drops the items inside (unless it'sprotected)
13:09 RobbieF wow
13:10 tenplus1 the old routines worked but had a few issues I didnt like... lucky blocks mod uses tnt's boom as well now :D
13:15 * tenplus1 is so tired today... *yawns*
13:22 tenplus1 RobbieF: did you enable the old-style sneak code for parkour ????
13:37 CWz DM gets a gold medel from me for doing that
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13:39 tenplus1 wb octacian :P    also CWz, you want DM to destroy thigns :PPP
13:39 octacian Thanks tenplus1 :D
13:41 CWz Super Dungeon Masters
13:41 tenplus1 xanadu has Dungeon Masters and Dungeon Lords :D
13:41 tenplus1 depending how deep you are :))
13:41 CWz fire homing energy balls
13:45 RobbieF tenplus1 old style sneak code is enabled on all our servers, yes.
13:45 tenplus1 sweet, tonight's update will add it to Xanadu...  just wish the fall damage would get fixed
13:55 CWz it won't
13:56 CWz It's part of the old style
13:56 CWz a feature if you will
13:56 tenplus1 hrm...
13:57 CWz we do need a sneaking animation, but when that doesn't look like the player is about to lay a fart or something
13:57 tenplus1 that adds to the fun of it though :D
13:57 Shara It's not like the fall damage avoidance is 100% anyway
13:58 CWz the MC sneaking animation is abysmal
13:58 octacian CWz: And something to cause the nametag to be hidden when sneakng
13:58 tenplus1 if you fall onto a solid node it's fine, but fall onto slabs holding sneak then fall damage is nil
13:59 CWz that should be easy octacian, in fact i might be able to make a mod that works 90% of the time
13:59 octacian only 90%?
13:59 CWz the 10% are outdated clients
13:59 tenplus1 good point
13:59 octacian I implemented such a feature for my subgame a while back, haven't gotten around to a sneaking animation though
13:59 octacian True
14:17 tenplus1 Lucky Block mod updated with a few fixes and tweaks
14:44 tenplus1 http://www.dailymail.co.uk/news/ar​ticle-4696276/The-100-000-flat-pac​ked-house-unfolds-10-minutes.html
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15:19 tenplus1 wb dudes
16:03 RobbieF tenplus1 did you get a chance to see the VR shows? Enjoy?
16:03 tenplus1 yeah I watched it, was pretty kewl dude :)))
16:04 RobbieF Wouldn't it be AMAZING to integrate an open source rendition of this kind of tech directly into Minetest? https://category5.tv/shows/clips_tech/episod​e/512-artificial-intelligence-orb-composer/
16:04 RobbieF at the end we talk about video game usage!!!!! UNREAL
16:05 tenplus1 yeah I saw something like that last year...  select levels for bass, instrumental etc. etc. and it composes it's own music
16:05 tenplus1 old concept but nciely done for music in games :))))
16:06 tenplus1 e.g.   deep in caverns search stone/ores and play deep dark theme... lava play thunderous theme... tree's is light hearted and airy high pitched etc
16:06 tenplus1 https://www.youtube.com/watch?v=WiziVsuzZnA
16:07 tenplus1 that's from 2 years ago and it was pretty kewl :D
16:07 tenplus1 imagine that in minetest :D
16:09 RobbieF Nice, though that sample sounds very random
16:09 RobbieF Eg., it doesn't have the AI component
16:10 RobbieF so it sounds sloppy to me
16:10 RobbieF The Orb stuff sounds like it was composed by a human
16:10 tenplus1 :PP
16:10 RobbieF makes me want to write something similar.
16:10 RobbieF an API or something
16:11 tenplus1 sounds good... give it lua compatibility so we can use it in game :DDD
16:12 tenplus1 I still wish that irrlicht could handle .mod/.xm music... that'd be awesome
16:13 RobbieF me too
16:13 RobbieF have requested that forever
16:14 RobbieF :(
16:14 RobbieF could minetest play mid?
16:14 RobbieF eg If I build an api that outputs mid files based on provided specs?
16:14 tenplus1 no midi either...  would save a lot of media space having those formats though
16:14 RobbieF ooh ,idea! We make a mod that plays mid based on blocks
16:14 RobbieF it pulls the mid files from the api
16:15 RobbieF and the block specifies 1) radius of where the music will play, 2) the style of music (eg., haunting, happy, ambient) and 3) the volume
16:15 tenplus1 yaaay!
16:15 RobbieF it'll then query the server for a mid file conforming to those specs
16:15 RobbieF because mid is just a couple bytes, it'll be instant load
16:16 RobbieF because it'd be api driven, I /community can also build other interfaces for it
16:16 RobbieF I'm certain this can be done!
16:16 tenplus1 we doneed something to handle smaller music files in-game... this sounds about right :D
16:17 tenplus1 all I have so far is local (client) loading of .ogg files for ambience music
16:18 RobbieF it'll be perfect! wanna look at mid playback in lua and I'll start on the api?
16:18 RobbieF to generate the mid files
16:18 RobbieF I have named it "MIDI Magician"
16:18 tenplus1 https://github.com/OpenPrograms/Sa​ngar-Programs/blob/master/midi.lua
16:19 RobbieF there you go!
16:19 RobbieF I'll setup the midi output for you within 30 mintues.
16:19 RobbieF gonna add a subdomain for the api
16:21 RobbieF domain registered, ssl cert requested
16:21 Raven262 joined #minetest-hub
16:21 tenplus1 wb raven
16:21 Raven262 thanks tenplus1
16:21 Raven262 Guess i now have a broken hdd
16:22 tenplus1 coudlnt recover anything ?
16:22 Raven262 well, my files went missing from that dd command
16:23 tenplus1 on the original drive ????
16:23 Raven262 on the drive that i have pasted to
16:23 tenplus1 it was reading that part and writing to a different drive, wasnt it ???
16:24 Raven262 it crashed in the middle of pasting, leaving the part of the data on the one drive and part on the other
16:24 tenplus1 oucccchhhh!!!
16:24 benrob0329 Raven262: ouch, I think we all do that at least once
16:24 Raven262 lol
16:24 tenplus1 hi benrob.....
16:24 tenplus1 did you have a backup on flash drive of your files ?
16:24 benrob0329 Then you learn to grippier check commands like that
16:24 Raven262 nope
16:24 benrob0329 *triple
16:25 Raven262 I will try to recover my Documents folder, or just a part of it that i need
16:25 tenplus1 agree'd benrob
16:25 Raven262 everything else is basically downloaded from the web
16:26 RobbieF I work at a data recovery lab
16:28 tenplus1 that's why I have my linux system on '/' and files/settings on '/home' just incase
16:28 Raven262 Well, i am using the testdisk right now
16:28 Raven262 i hope it will work
16:29 RobbieF tenplus1 with the mod, can it be made so minetest does not cache the midi file?
16:29 tenplus1 am not sure...
16:31 RobbieF k will generate a random filename each time for now
16:33 sc3k joined #minetest-hub
16:33 tenplus1 am testing to make sure it actually plays midi files using that code :P
16:34 Krock joined #minetest-hub
16:36 tenplus1 hi krock
16:36 tenplus1 robbie, it doesnt work, needs full lua instaleld on system to play midi
16:37 RobbieF tenplus1 https://midi.baldnerd.com/
16:38 RobbieF oh it won't work?
16:38 tenplus1 minetest uses lua library, I think midi.lua needs full lua install and components
16:39 tenplus1 .mid file doesnt have sound...
16:39 tenplus1 is playing ok but no sound
16:41 tenplus1 oh wait, need soundfont file containint instrument set
16:43 tenplus1 they have MOD playback in garys mod using lua...  wonder how easy that is to setup
16:43 Krock hi tenplus1
16:43 tenplus1 o/
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16:45 tenplus1 https://github.com/wyozi/gmod-medialib
16:50 tenplus1 lol, grilo-plugins-0.3-base has lua api's for music services like (acoustis, itunes, last.fm, spotify)
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16:56 octacian joined #minetest-hub
16:57 tenplus1 RobbieF: http://www.ambiera.com/irrklang/ seems to allow irrlicht engine to handle all formats (midi and mod included)
17:08 octacian_ joined #minetest-hub
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17:09 DS-minetest my csm waypoints mod is now on forum https://forum.minetest.net/viewtopic.ph​p?f=53&amp;t=18092&amp;p=283468#p283468
17:09 tenplus1 kewl
17:11 sofar what? there's a csm API for player.setpos() ?
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17:11 tenplus1 no way ???
17:12 DS-minetest sofar: ehm, i don't think so
17:12 sofar oh, it calls a chatcommand
17:12 DS-minetest yeah
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17:13 sofar ok, that's perfectly fine of course :0
17:13 tenplus1 *phew* false alarm :PPP  also hi sofar, hi cx384
17:13 cx384 hello all
17:18 RobbieF tenplus1 wanna try going that route?
17:18 RobbieF I could make the system output mod instead!
17:19 RobbieF though mod is only 4 track
17:19 RobbieF does it support s3m or xm?
17:19 RobbieF midi I can do 16
17:19 RobbieF s3m IIRC is unlimited.
17:19 tenplus1 that's fine... 4 tracks is more than enough for simple music for server... and we have a HUUUUUUUUUGE library to choose from
17:19 RobbieF tenplus1 I'd still wanna design AI for music generation
17:19 RobbieF MOD is VERY different though
17:19 RobbieF much larger files
17:19 RobbieF as the samples are built into the file
17:20 RobbieF not synthesis
17:20 tenplus1 dependson the samples you supply with mod :D
17:20 benrob0329 RobbieF: generally still very small
17:20 tenplus1 and they CAN be synthesis as well remember, doesnt rely on samples
17:20 RobbieF I could see building sample packs around entire themes.
17:20 RobbieF Eg., the "ambient" sample pack in the AI would allow it to choose from a selection of pads
17:21 RobbieF mod does not typically contain midi synthesis, no. Some trackers may have had the feature, but it's not part of the format.
17:21 RobbieF mod would be even easier than midi
17:21 rubenwardy never going to get released, but: https://pasteboard.co/GAVud65.jpg
17:21 RobbieF so mod magician it is!  LOL
17:21 rubenwardy Minetest Mods for iOS
17:22 RobbieF so tenplus1 should I scrap midi?
17:23 RobbieF focus on mod instead?
17:23 tenplus1 personally I prefer mod/xm :) but dont give up on midi if you wanna use it
17:23 RobbieF yeah me too - mod would be great
17:23 RobbieF what formats are supported though? Can we focus on one specific format?
17:24 benrob0329 Probabily not with mod files
17:25 RobbieF huh?
17:25 benrob0329 Mod/F
17:25 RobbieF ?
17:26 benrob0329 Mod/xm/s3m/it
17:26 RobbieF tenplus1 posted above support for it
17:26 tenplus1 quite a few libraries will handle most mod formats
17:26 tenplus1 http://www.un4seen.com/mo3.html
17:26 benrob0329 Id rather not use irrklang, its nonfree
17:27 benrob0329 http://xmp.sourceforge.net/
17:28 tenplus1 wow, that one handles many formats :) I like it... and mods arent limited to samples only, most can do synth sounds
17:29 RobbieF so do I just pick any format?
17:30 tenplus1 if you are using the library it can play many, but if you are writing the music itself then yeah, simple format to start with
17:30 benrob0329 https://modarchive.org/
17:31 tenplus1 I love how ppl are still making MOD music... :)) I grew up with that format and made a few myself
17:32 RobbieF heh
17:32 RobbieF yeah me too
17:32 RobbieF Mick Rippon is a good friend of mine
17:32 RobbieF (mickrip)
17:32 tenplus1 and it only needs a few measly Mhz to play them... way less than ogg vorbis music :P
17:33 benrob0329 And only a few kilobytes of space!
17:33 tenplus1 yeah... perfect for server music :))))
17:34 benrob0329 So you can have hours and hours of music take up very little space
17:34 tenplus1 exactly :)
17:36 RobbieF yeah we've had this talk many times. Now, let's make it happen.
17:37 RobbieF NO space tenplus1 - let's api it
17:37 tenplus1 ?
17:38 RobbieF The Minetest mod gets the music mod served from the backend api (hosted online)
17:38 RobbieF that way NOBODY needs to create or get license for music.
17:39 RobbieF All music generated by the API is licensed freely
17:39 tenplus1 ah kewl :)
17:39 RobbieF and generated automatically based on environmental elements (eg., if in a cave, the music will be ambient/eerie)
17:39 sofar RobbieF: not sure that that technically doesn't constitute "not distributing"
17:40 RobbieF what do you mean sofar?
17:40 sofar RobbieF: since the music is played to a third party, not the server owner
17:40 tenplus1 streaming from online shoudl be fine, no ?
17:40 RobbieF sofar, the mod says to the api "desert sand" and the api says "here's a mod"
17:40 RobbieF (gonna get confusing to have a mod mod)  :D
17:40 tenplus1 lol
17:41 sofar so the client gets the music from a free online service directly?
17:41 RobbieF sofar; Artificial Intelligence creates the music automatically based on the environmental variables the mod tells it
17:41 RobbieF correct
17:41 RobbieF that's my vision, anyways.
17:41 sofar does the service allow access to the music irregardless of client software used?
17:41 RobbieF Good way for me to give back since I'm an api dev not a lua dev  :D
17:42 RobbieF Yes, sofar. I would keep it open.
17:42 RobbieF It'd be built for any to utilize.
17:42 sofar that seems entirely reasonable
17:42 RobbieF and licensed in such a way that the music is 100% free for use, distribution, etc.
17:42 sofar but you'd pose a security risk to players
17:42 tenplus1 that way we can have many titles available for whichever biome the player is in :PPP
17:42 RobbieF sofar, it would be done through an api call only, via ssl
17:43 sofar yes but could I contribute music to your music archive?
17:43 RobbieF eg., the player's mod sends a string, the api responds with a mod audio file
17:43 RobbieF sofar, that's a neat idea; yes, that could be implemented as a setting in the mod "use ai, use provided music, use both"
17:43 sofar that's not my point
17:44 RobbieF you mean could a player place their own files?
17:44 RobbieF for their own gameplay?
17:44 sofar you are talking about making minetest clients capable of playing mod files
17:44 RobbieF that'd be tenplus1's end of it, my end would be the api to send over the mod files
17:44 RobbieF But I don't see why the mod couldn't support both, either, or.
17:44 sofar and second, those mod files are downloaded from a third-party site
17:44 RobbieF the ones from the api?
17:45 sofar you didn't state that there was a different location from where mod files are downloaded
17:46 sofar aren't midi/mod files tiny?
17:46 benrob0329 Yes, kilobytes
17:46 sofar (comparably)
17:46 sofar then why even bother fetching them from a third-party ?
17:47 benrob0329 Because then you can get a massive collection that is constantly updating?
17:47 RobbieF sofar, because an artificial intelligence will be used to generate the mod file based on a series of data request sent to the API
17:47 RobbieF it's not pre-composed music
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17:47 RobbieF it's generated realtime based on game environment
17:47 RobbieF there is no mod collection needed
17:48 benrob0329 The output table of minetest.get_used_nodes :PP
17:48 sofar this raises even more questions
17:48 sofar the client and the server already have this information
17:48 sofar why would you create a third "server" that needs this information?
17:48 RobbieF ?
17:48 sofar this would be more efficient inside the client directly, or even on the server directly
17:48 RobbieF because it has an ai driven api
17:49 tenplus1 wb fussel
17:49 benrob0329 Why would you want to stress MT servers more?
17:49 sofar just put the AI inside the client
17:49 RobbieF Again, I do not know how to do such a thing in lua. The only way I can contribute something this huge would be through a well built api
17:49 IhrFussel tenplus1, hello there^^ ... I decided to buy a used PC for now...it's an older one for $80
17:49 tenplus1 what spec ya got dude ???
17:49 RobbieF and I wouldn't want to make it MT only.
17:49 RobbieF this is something that anyone can use
17:49 RobbieF the AI will be HUGE
17:50 RobbieF I can't see adding it to MT
17:50 RobbieF let alone the power it would take
17:50 RobbieF NOT something for the client if you ask me
17:50 RobbieF :D
17:50 sofar can it handle thousands of MT clients connected to it?
17:50 RobbieF Yes.
17:50 RobbieF with room to grow
17:50 RobbieF We stream more than that in HD video.
17:51 sofar perhaps I can't assess the scope of the data that it will process
17:51 benrob0329 I can see uses for video editing :D
17:51 sofar but node data can be an insane amount of data
17:51 benrob0329 doesn't need full node data I wouldn't think
17:51 sofar you are essentially making all the block data take another trip
17:52 IhrFussel tenplus1, Intel Dou E5200, 4 GB RAM, 1 TB HDD
17:52 benrob0329 Just what exists and how much of it
17:52 tenplus1 nice spec fussel, what gfx /
17:52 benrob0329 Along with biom info
17:52 RobbieF benrob0329 yeah that's part of it too, but I'm thinking specific for gaming
17:52 RobbieF no absolutely not sofar
17:53 benrob0329 RobbieF: gaming videos are a huge market, don't underestimate that :P
17:53 RobbieF an example request would consist of the biome type, light level, and a bit of other data we want to know. It doesn't send the blocks
17:54 RobbieF when I talk about a "block" i mean, there can be a PLACEABLE node (invisible?) that allows the developer/builder to customize what style the music can be
17:54 sofar perhaps I'd like to review your architectural design plan
17:54 RobbieF sure
17:54 sofar :)
17:54 RobbieF Midi was gonna be easy... now i have to figure out how to create an API around MOD  :D
17:54 RobbieF shouldn't take too long
17:55 IhrFussel tenplus1, can't tell yet cause it will be here tomorrow...still using my USB stick on my old PC right now xP ... but 4 GB RAM is definitely not the stock spec right?
17:55 tenplus1 that's perfect :) I would recommend installing Xubuntu 16.04 on it
17:56 IhrFussel Yes it's a lot but I mean PCs in 2009 (I think that's the release year) didn't have 4 GB RAM right?
17:56 tenplus1 2009 usually came with 1/2gb
17:57 tenplus1 I still have 2gb in my net-top pc and it's running perfectly
17:57 * VanessaE wanders back in
17:57 tenplus1 wb Vanessa
17:57 RobbieF hey VE
17:57 IhrFussel I'm buying the used PC from an electronic service shop so I hope they refurbished it completely
17:57 VanessaE afternoon all.
17:58 tenplus1 hopefully so, and you should get a 6 months warranty with a refurb
17:58 IhrFussel I always feel safer when I buy from a shop compared to someone private xP
17:58 tenplus1 yeah, you have a fallback of sorts with a store
17:59 IhrFussel They told me they will let it run overnight (I guess that's what you do to test a PC?)
18:00 tenplus1 not really run overnight, just install a good Os and test all features if possible
18:00 tenplus1 since it's a 64-bit dual core chrome browser will do most of thast for you :)
18:01 IhrFussel It comes with Win 7 I think which can be upgraded to 10 for free but I'll install Xubuntu on it...if Xubuntu is already pretty responsive on this machine with <1 GB then I think it will be extremely fast with 4
18:01 IhrFussel Is it 100% 64-bit?
18:02 benrob0329 *sigh* I really need to just sit down, and learn C++
18:02 benrob0329 But there are so many other things I need to get to as well
18:03 tenplus1 yeah, that processor is 64-bit...
18:03 garywhite IhrFussel: I think the free Windows 10 upgrade ended already
18:03 tenplus1 also win10 is crap
18:04 benrob0329 I hear its better than 8
18:04 benrob0329 Which isn't saying much
18:04 IhrFussel garywhite, oh doesn't matter anyway cause my stick with Xubuntu is ready to get plugged into it
18:04 * tenplus1 wouldn't trust Windows as far as I can throw it
18:05 garywhite I hear it's worse than 8
18:05 tenplus1 fussel, is that the stick with xubuntu 14.04 ??? or have you got a 16.04 one ?
18:05 benrob0329 That'd be pretty far for a CD :PP
18:05 IhrFussel It's 14.04 but it shouldn't be a problem to upgrade from that
18:06 tenplus1 true, run the update manager and it'll give you the option to upgrade to 16.04.3 LTS
18:08 tenplus1 once you have that done lemmie know and I'll give you a few system tweaks to improve performance
18:08 IhrFussel Will do :D I imagine the machine must be at least 2x as fast as my Celeron cause of 64-bit vs 32-bit + 2 cores
18:11 tenplus1 :P
18:12 IhrFussel My first option was a VERY OLD notebook for $55 ... Asus EEepc
18:12 tenplus1 aww, those were cute :)) a tad on the low-res side with 1024x600 screen res
18:12 IhrFussel And I'd expect a bit more than 1 GB in 2017
18:13 tenplus1 depends what you use it for in the end :)
18:13 tenplus1 1gb is more than enough for web surfing, movies and music
18:14 IhrFussel True but to have as much RAM in your notebook/PC as you have in your smartphone...is kinda silly
18:15 tenplus1 lol yeah, my mobile is a higher spec than my net-top pc :DDDDD
18:16 IhrFussel My smartphone has also better specs than this old machine except for the CPU...but not sure if quad core 1.3 Ghz is really better than Single core 2.6 Ghz
18:17 IhrFussel Do you think the cores make up for the 50% clock loss?
18:18 tenplus1 depends what you are running...  phones mostly do small processes and many of them so the quad core is better
18:18 tenplus1 unless you are into gaming :PP
18:18 tenplus1 but even then the gpu will take over most of tht
18:22 IhrFussel Minetest definitely needs more clock power than cores...when I connect to my server via phone it stays ~ 25 secs at "media..." WITHOUT download
18:23 tenplus1 never tried it on my mobile, prefer the power of my desky :P
18:24 tenplus1 and with 17.04 it runs smoother than before with new drivers :D
18:24 IhrFussel All the client does at "media..." is comparing the cached files to the server versions correct? That takes so much CPU?
18:24 tenplus1 its loading/comparing many files using slow memory storage
18:25 tenplus1 so yeah, can be quiet sloooow
18:25 tenplus1 *quite
18:26 IhrFussel My mind was blown when I first connected via my machine and could barely see the "media..." stage after first connect ... so even an a$$ old HDD from 2005 beats flash in phones?
18:26 tenplus1 heh
18:28 IhrFussel I think the (now dead) HDD had a max speed of 12 MB/s ... that is slow!
18:28 tenplus1 I suppose the faster transfer speeds = more battery drain
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18:29 IhrFussel Oh so you mean the manufacturers lowered the bandwith on purpose?
18:30 IhrFussel In phones*
18:30 tenplus1 not bandwidth but memory speed prolly
18:31 tenplus1 you can get class 10 and 12 sd cards that load.save quicker
18:32 rubenwardy IhrFussel, that's because it's basically singlethreaded
18:32 rubenwardy the majority of the work is on the main/server thread, depending on which side you're on
18:32 rubenwardy would be nice to have a more distributed server
18:33 rubenwardy I know that nerzhul was planning to work on packet consumer threads on the server
18:33 IhrFussel rubenwardy, Yeah so to Minetest the phones only has 1 core @ 1.3 Ghz?
18:33 IhrFussel phone*
18:33 tenplus1 eek
18:36 sofar slow loading on phones ... I doubt that has anything to do with the phone CPU power
18:37 sofar more like bandwidth issues
18:37 tenplus1 many things that can be improved on :D
18:38 IhrFussel BTW do Android phones these days still have 32-bit CPUs?
18:39 sofar think of it this way: if you can play a local game on a phone with the same mods and media and it loads quickly
18:39 sofar why would remote media be a CPU issue?
18:39 tenplus1 64-bit arm phones are available
18:40 IhrFussel sofar, makes sense =P ... tenplus1 but does Samsung dfor example use those yet?
18:41 tenplus1 oh yes, those are 64-bit
18:41 tenplus1 cortex a72 is 64-bit 8 core :D
18:41 tenplus1 they are definitely powerful
18:42 IhrFussel Ok well I remember a discussion somewhere where Apple users feel cocky cause iPhones have 64-bit CPUs now and Android phones don't..but that was over 1 year ago
18:42 tenplus1 ehehe
18:43 rubenwardy it's quite rare to find a phone without a 64bit processors
18:43 tenplus1 technically speaking samsung has better spec hardware than iphone...
18:43 tenplus1 hi ruben
18:43 rubenwardy that's reasonably new, that is
18:43 rubenwardy hi
18:43 tenplus1 software is compiled to run specifically for ios, whereas android uses java-based
18:43 tenplus1 that's where the difference in speed lies
18:44 rubenwardy heh
18:44 rubenwardy I'm not sure about that
18:44 rubenwardy for one, Minetest is NDK
18:44 rubenwardy so it's running as C++ natively, and not in a VM
18:44 rubenwardy and Java is pretty fast
18:44 tenplus1 it can be, yes...
18:44 rubenwardy not quite C fast, but as fast as C++ for the most part
18:44 rubenwardy well, it depends what you're doing
18:44 tenplus1 always room for improvement though :DDD
18:45 IhrFussel Wait so Android apps do NOT require to be run in some form of Java code? I thought the MT c++ code is just "embedded" in Java
18:45 tenplus1 I woudl so love to remove android and run a native linux on my mobile with phone apps to handle calls.texts
18:45 rubenwardy mobile phones need to have a good battery, which is why they tend to be lower spec-d than computers
18:46 rubenwardy IhrFussel, the Java app runs the C++ code, the C++ is not simulated in JAva
18:46 rubenwardy so it's embedded as in the Java starts it
18:46 rubenwardy and interacts with it using the ABI
18:46 rubenwardy and vise-versa
18:47 IhrFussel rubenwardy, but it still requires Java to access system functions etc
18:47 rubenwardy no
18:47 rubenwardy well
18:47 rubenwardy depends what you define as system functions
18:48 rubenwardy this is what android looks like: https://i.stack.imgur.com/jXSwN.png
18:48 IhrFussel The calls the Java API does...AFAIK only the Java code has true access to the Android core...or not?
18:48 rubenwardy the blue bits are Java
18:48 tenplus1 another reason I'd love to run native linux
18:48 rubenwardy well yes, the Android API is Java, but system functions such as files etc don't need to go through Java as they're implemented in the Linux kernel
18:50 behalebabo joined #minetest-hub
18:50 rubenwardy even if Java was very slow, it wouldn't slow the NDK down as it interacts with OpenGL and the filesystem without touching Java. This is assuming that the Java in other apps / services isn't taking up all the CPU
18:50 rubenwardy also, this is AFAIK, I haven't contributed to Android (yet)
18:50 tenplus1 heh
18:51 IhrFussel You plan to develop for Android?
18:51 IhrFussel I mean in general not necessarily the MT app :P
18:52 rubenwardy I'm already a professional Android dev
18:52 rubenwardy but I'd like to do some form of kernel/OS dev
18:52 rubenwardy potentially Android
18:53 IhrFussel Trying to create your own OS huh? xP RubenOS
18:53 rubenwardy https://gist.github.com/rubenwardy​/a6c70449397a2e4624a84a0c7907d07f
18:54 rubenwardy already done :D
18:54 tenplus1 sweet, what's the diff between yours and stock ?
18:54 rubenwardy -100,000,000 lines  +7000 lines
18:55 tenplus1 with same features ??
18:55 sofar obviously not
18:55 rubenwardy it's a kernel from scratch and it only works on arm7 chips
18:55 tenplus1 ooh, so you removed the chaff for older arm versions
18:55 IhrFussel Kernels have 100 MILLION+ lines code?
18:55 rubenwardy supports a basic file system with no directories
18:55 rubenwardy see document :P
18:56 sofar IhrFussel: linux kernel is ~20 million LOC or so
18:56 IhrFussel And I thought writing a script with 5,000 lines ia already a lot
18:57 rubenwardy slight over estimate on my behalf
18:58 IhrFussel Are Linux kernels C? Or do they also use some machine code directly?
18:58 sofar C with ASM
18:58 sofar not a lot of ASM by comparison compared to C, obviously
18:58 rubenwardy most of it is in C
18:58 rubenwardy snap
18:59 rubenwardy the ASM is usually to load the C
18:59 sofar maybe 1% asm or so total
18:59 IhrFussel Isn't ASM CPU-specific?
18:59 rubenwardy yes
18:59 sofar obviously
18:59 rubenwardy which is why mine only works on arm7
19:00 IhrFussel So ASM for each CPU type? So no guarantee that Linux works with every CPU
19:00 rubenwardy one of my aims is to get it running on an RPi
19:01 tenplus1 so many Pi alternatives out there now :) arm is taking over
19:01 sofar IhrFussel: the ASM code is only ever in parts that would only work with one specific CPU
19:02 sofar e.g. the boot code has many different versions to boot various platforms
19:02 sofar also, there's a lot of ASM code in drivers for hardware that only ever exists on a single platform
19:03 sofar e.g. imagine the Intel GFX chipset - it can only ever exist on x86, so there's no need to avoid ASM code
19:03 IhrFussel I see so if a new CPU type gets introduced Linux first needs to make new code for it ... Does every Android OS have built-in mouse/keyboard support? Originally it was only made for touchscreens no?
19:04 sofar older android don't support mouse/kbd afaik
19:04 tenplus1 you can use bluetooth/wireless keyboard.mouse with android :)
19:04 IhrFussel But could you just say install Android 4+ on your PC with ARM CPU and it would run?
19:05 tenplus1 most Pi boards can run android and arm linux
19:06 IhrFussel Cause I saw "mini pcs" at my electronic shop and when I asked what OS they have "Android"
19:06 rubenwardy they likely use a modified version
19:07 IhrFussel Ok so stock Android is most likely not compatible with desktop PCs
19:07 tenplus1 you can get x86 android versions to install on desktops
19:07 tenplus1 but not all hardware is supported
19:07 IhrFussel I did once in Virtual Box...but are those versions official?
19:08 tenplus1 http://www.android-x86.org/
19:09 tenplus1 it's like linux... uses the main kernel and a distro built from that
19:09 IhrFussel But no official support from Google right?
19:10 tenplus1 google helps the kernel along and android stuff in it's own way :)
19:10 tenplus1 and you already get chromebooks from google
19:11 IhrFussel So the project always works on the newest Android version? Not like Ubuntu that's locked with 1 Linux version?
19:11 tenplus1 ubuntu has kernel updates all the time :P
19:12 IhrFussel I mean 14.04 used 3.13 Linux until 16.04
19:12 tenplus1 especially when security updates available
19:12 tenplus1 they use the stable version of the kernel that was tested with that version, yes...
19:12 IhrFussel And 16.04 is stuck with 4.4
19:13 tenplus1 which is why it's usually best to update ubuntu/linux when a new LTS is available
19:13 tenplus1 you can also go onto ubuntu kernel page and download.install latest if you really want it :DD
19:13 tenplus1 am using 4.10
19:13 IhrFussel But those aren't tested I'm pretty sure...so own risk
19:14 tenplus1 http://kernel.ubuntu.com/~kernel-ppa/mainline/
19:14 tenplus1 can install up to 4.12 kernel on ubuntu from there :P
19:14 tenplus1 and yes, ubuntu tend to use tested kernels...
19:15 IhrFussel I mean if I use a custom kernel version there is no guarantee that it will be compatible with future Ubuntu updates
19:16 tenplus1 they usually do, but always worth testing :)
19:17 rubenwardy brb, 17.04 upgrade
19:17 tenplus1 nice :P
19:21 IhrFussel What would you do if you would have an OS that deletes everything after reboot again xD Which software would you bother to install or which games would you play
19:21 tenplus1 you mean booting from flash drive ?
19:22 IhrFussel Live USB Drive is what I'm using yep...and I didn't make it persistent
19:22 tenplus1 gotta install it properly to get full usage
19:23 tenplus1 live usb is good for testing and quick access to internet or files...
19:24 tenplus1 I always have an 8gb flash drive in my wallet with Xubuntu 16.04.3 64-bit live on it just incase I need it :)
19:24 IhrFussel Well I only had 1 HDD and that one is dead now...I'm happy that I even found this sold stick
19:24 tenplus1 heh, good to have a backup handy...
19:24 IhrFussel old*
19:27 tenplus1 when you get the chance I would make a new flash drive with 16.06.3 on it...
19:28 tenplus1 er... 16.04.3 even  hah
19:36 IhrFussel You saved me joining the ubuntu channel tomorrow and asking where to download 16.06.3 haha xD
19:37 tenplus1 distrowatch.org has many .iso files for all sorts of linux distro's :D
19:42 sofar euh, they link to a website that attempts to make money for physical media
19:42 tenplus1 ignore the sales pitch, the .iso files and downloads are free :P
19:42 sofar I wouldn't go through distrowatch for a download image, who knows what you'll actually get?
19:43 tenplus1 never had an issue with images from there before sofar
19:48 sofar yeah those bots are difficult to detect
19:49 tenplus1 bots ?
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19:57 tenplus1 o/
20:20 tenplus1 nite folks :P
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20:36 RobbieF have a great weekend all!
20:36 Jordach lol
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20:49 Fixer wth, many pages of discussions today
20:52 * Fixer sips some wine
20:53 paramat unfortunately not in dev channel :]
20:55 Fixer right
20:56 Fixer time to also sing usual motto: JUST ONE MORE YEAR AND YOU WILL BE HAPPY~~`
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