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IRC log for #minetest, 2017-07-07

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00:33 GreenDimond Hey Wuzzy?
00:33 Wuzzy ?
00:34 GreenDimond So, I used your large chest code from MCL2 in Farlands to make a large chest and got it to work, but that was in 0.4.15. Now I am trying to use it in 0.4.16 so I modified some stuff but I cant get the chest to turn big
00:34 GreenDimond here is my code https://gist.github.com/GreenXenit​h/6e6f075aec63b2b024cea07f7b0af744
00:35 Wuzzy oh, no mcl2 today. talk to me tomorrow
00:35 GreenDimond but... its not mcl2...
00:35 Wuzzy today is my "day off", if you will. xD
00:35 GreenDimond its just code from mcl2 >~<
00:35 GreenDimond darn
00:35 GreenDimond ok
00:36 GreenDimond Have a fun 'day off' :P
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07:09 hisfoerever I know that I have to rename Minetest-mods- and mesecons  but to what do I remant it? The readme file is no help .
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08:12 hisfoerever need help please http://imgur.com/a/ZXLEM  ?
08:20 PureTryOut[m] that's an awful big DPI for such a small screen...
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12:08 Calinou yeah, that looks strange
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13:13 IhrFussel @ mesecons experts: Is there a way to AUTOMATICALLY open a door after some seconds, leave it OPEN for a few secs and THEN close it again by pressing something
13:13 IhrFussel No that was wrong explained...I want a player to press a button, then the door opens after a few secs, then the player can go through and it closes again after another few secs
13:14 IhrFussel I got the first part by using a delayer... the door opens after ~ 2 secs BUT it closes right after again and that needs to be prevented
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13:30 sy IhrFussel: i think thats what buttons do anyway lol
13:30 IhrFussel sy, but buttons change the state too fast...I need the door to STAY open for a few secs
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13:31 sy oh
13:31 sy well move through the door faster
13:31 DS-minetest with a luacontroller it's easy
13:31 sy And try two delayers
13:32 IhrFussel sy, the delayers just delay the time until the door opens and closes again ... I need it to STALL in the on state
13:33 IhrFussel DS-minetest, can you give me an example on what to type into the controller field?
13:33 DS-minetest hm
13:34 calcul0n you could make an sr latch, with the output plugged on R with another delayer
13:34 calcul0n but the luacontroller isprobably much easier :)
13:34 DS-minetest if event.type == "on" and event.pin.name == "A" then port.b = true interrupt(3, "close") elseif event.type == "interrupt" and event.iid == "close" then port.b = false end
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13:51 calcul0n IhrFussel, https://framapic.org/msioEt00w4EU/hUScdm5iQC40.png
13:52 calcul0n :)
13:55 calcul0n note that the second delayer must be set to first+seond timeout
13:56 IhrFussel calcul0n, that looks very complicated...I decided to try the Lua controller method and it works! But thanks for your effort :)
13:56 calcul0n no problem, it was just for fun :)
13:56 IhrFussel DS-minetest, thank you too =)
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14:33 Out`Of`Control Hi
14:33 Out`Of`Control Anyone could help me? What option make water transparent
14:34 Out`Of`Control was playing with settings, can't see bottom of water.
14:36 calcul0n Out`Of`Control, you can set that in the settings menu, with "opaque water"
14:37 Out`Of`Control calcul0n: thanks
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14:45 Cork anyone know if there is a copy of hardtrees i can get my hand on? the one in the forum is 404
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15:34 slendyman Hi
15:35 slendyman Anyone bored?
15:37 Sokomine someone pretended to be bored on the forum. but why do you ask?
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15:37 Sokomine ah. there he is
15:37 * Sokomine shows bbmine to slendyman
15:37 BBmine Y'all talkin' about me?
15:37 BBmine xD
15:38 BBmine Oh yeah, I posted that topic about being bored xD
15:38 * BBmine nudges octacian. "Wake up dude"
15:39 Sokomine well, it's not that there's not more than enough work to do...are you good at anything? :)
15:39 BBmine Yeah, I'm good at griefing, I guess
15:40 Sokomine that's not a very good qualification. though sometimes players ask for totally anarchy servers. they might be glad if someone plays with them
15:40 Sokomine can you create textures?
15:40 BBmine I just griefed on Cash's World, but I didn't know an admin was there :O
15:41 BBmine Once the main admin sees about it, I'm pretty sure I'm getting a permaban
15:41 BBmine IDK if I'm that good at textures
15:42 BBmine I've made 2 textures in my entire life
15:43 Sokomine hmm. that's tricky then
15:44 Sokomine i'm afraid you'll have to stay beeing bored if destruction is the only thing on your mind...
15:44 Sokomine grief one of your local singleplayer worlds if you want to
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15:53 BBmine I don't like griefing singleplayer
15:53 BBmine and i've already been permabanned from jt2 for being rude to the staff
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17:00 IhrFussel Someone who seems to be proud of griefing on servers...awesome
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17:13 red-001 a member of forum Inc.?
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17:19 Natechip lol
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17:42 Cork anyone know if there is a copy of hardtrees i can get my hand on? the one in the forum is 404
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18:02 Krock hm... *mounts his old W XP hdd*
18:04 Krock no hardtrees copy here :/
18:07 Krock Cork, I sent him a message whether he could upload the mod in another location again
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18:15 GreenDimond How do I test PRs??? :/
18:15 GreenDimond curl -I https://github.com/minetest/m​inetest_game/pull/1820.patch | git am    doesnt work >:(
18:16 GreenDimond keeps saying fatal: not a git repository (23) failed writing body
18:17 GreenDimond *sigh* never mind
18:17 GreenDimond I forgot to switch to the folder
18:21 Cork Krock: sweet, thx
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18:27 The_BeBo46100 Octacian Are You Here?
18:27 Krock Cork, if he can find a copy of the mod, the topic will be updated in the next few days I believe
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18:28 Krock GreenDimond, git am -3 1820.patch  almost guarantees that it works
18:28 Krock 3-way-merge
18:28 The_BeBo46100 Octacian?
18:28 GreenDimond Krock: I got it to work - turns out I forgot to open a terminal in the mtg dir
18:28 Krock and using "wget" you don't even need a -I argument
18:28 Krock yes, I've seen your newer messages. This is JFYI
18:29 The_BeBo46100 is Octacian Here??
18:29 GreenDimond so what would the full cmd be?
18:29 GreenDimond The_BeBo46100, he is afk doing things (ie. walking the dog)
18:29 Krock The_BeBo46100, the nickname: yes. Himself? Most likely not
18:29 Krock or dogging the walk
18:29 Krock err moment..
18:29 GreenDimond "Now I go to the garden, walk my dog, and code static water"
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18:30 The_BeBo46100 i have question for Octacian But i'll wait till Hes on
18:31 Krock The_BeBo46100, hint: !tell <nick> <message text bla foo bar cofvefe fuz bar>
18:31 Krock *covfefe
18:31 GreenDimond lol "covfefe"
18:31 GreenDimond Krock: What would the full cmd be?
18:31 Krock but I was too slow with typing because people don't understand IRC.
18:32 Krock GreenDimond, wget <github PR link>.patch && git am -3 <PR#>.patch
18:32 Krock && cd wherever && sh mybuildscript.sh
18:32 GreenDimond I still need to open terminal in the correct dir, yes?
18:32 Krock unless you write a script for it
18:36 Krock inb4 https://i.redd.it/neft17eyz28z.png
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18:43 juhdanad What is this image? All git methods are valid.
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18:47 Krock juhdanad, indeed but you might see that the first is somewhat brain-dead while the last one is somewhat great *cough* *cough*
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18:48 GreenDimond |:/
18:48 juhdanad I prefer the second method (using an IDE).
18:51 Krock yeah, graphical overviews are nice to track your changes. Sadly, they're somewhat rare in the Linux universe
18:52 juhdanad You mean the split editor where added lines are green and removed lines are red?
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18:54 Krock not just that. Also the number of changed lines, actual modified files and perhaps a tree view of the history
18:56 juhdanad I use Eclipse IDE, and it has all of these.
18:57 Krock good editor. Atom here :)
18:57 KaadmY Atom and Emacs here
18:57 juhdanad But you have to SCRIPT that!
18:57 GreenDimond I use Geany
18:58 Krock perhaps I should check out eclipse once. Never used it but seems to offer the same, if not more, than Atom
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19:04 juhdanad Krock: here is a screenshot for you: http://imgur.com/a/aaKcJ
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19:05 juhdanad On the screenshot you can see the eGit (Eclipse Git) plugin working
19:11 Krock they did a good job there. All important information in one window/tab. Does it also highlight unstaged changes wile editing?
19:11 Krock *while
19:12 juhdanad Actually, I arranged the tabs on the window.
19:12 juhdanad But thank you for the compliment!
19:14 juhdanad It shows the files which were modified but not staged.
19:15 juhdanad But I don't know if it can do real-time comparison between the current editor contents and a past version.
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19:17 Krock well, that's just a "nice to have" feature ;)  However, this seems worthy to test and tweak for a while, to see whether it's easier to use than Atom
19:19 juhdanad Feel free to ask me any questions if something doesn't work well!
19:19 Krock alright, noted :)
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19:30 octacian Cork: Ah, you're the one who asked. I may (or may not) have a copy of the mod. One way or another I'll get it up on GitHub later today and update the links. If it turns out that I don't have a copy and have to rewrite it, might end up being tomorrow
19:31 KaadmY What's hardtrees?
19:31 octacian heh, The original local copy of that mod was rewritten about 10 months ago, worked much nicer. But then I had a catastrophic HDD failure, and by that I mean I lost everything.
19:31 octacian KaadmY: A mod that makes trees not breakable by hand.
19:32 octacian And also makes the leave climbable like ladders
19:32 KaadmY Ah
19:32 KaadmY That's nice
19:32 KaadmY I actually might make Pixture's leaves climbable
19:32 octacian In order to break trees, it introduced rocks which were generated via ABM (yeah, IK, not the best) which could be crafted into rock tools
19:32 KaadmY It's a really nice feature, the problem is if you have opaque leaves it's horrible
19:33 octacian Sticks were also made to drop from leaves.
19:33 octacian heh, Yeah.
19:33 octacian Why'd you make the leave opaque?
19:33 KaadmY They're not
19:33 KaadmY It's a client option
19:33 KaadmY If the leaves are opaque the camera is black inside leaves
19:33 octacian Ah, true. I'd just ignore that and make them climbable
19:33 KaadmY Yeah
19:34 KaadmY Or force a plantlike drawtype which is ugly
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21:37 MinetestBot [git] vlapsley -> minetest/minetest: Mapgen Carpathian: Add lava_depth parameter f871852 https://git.io/vQK1A (2017-07-07T21:28:40Z)
21:37 MinetestBot [git] juhdanad -> minetest/minetest: Expose getPointedThing to Lua 3caad3f https://git.io/vQK1x (2017-07-07T21:28:23Z)
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21:58 Megaf_ !server Megaf
21:58 MinetestBot Megaf_: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/6, 0/2 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 6ms
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