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IRC log for #minetest, 2017-07-18

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All times shown according to UTC.

Time Nick Message
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01:01 redblade7 does anyone know the group name if i want an item, in creative mode, to disappear from inventory upon placement?
01:02 bigfoot547 That exists?
01:03 redblade7 i think so
01:03 redblade7 there was a change made to the mobs mod after i pointed it out
01:03 redblade7 unless he changed something else
01:05 kaeza there's only `not_in_creative_inventory` AFAIK
01:05 bigfoot547 Maybe he specified an on_place callback
01:05 bigfoot547 that tool one from the stack
01:06 kaeza oh, you meant the player inventory?
01:06 redblade7 i can do that, but what function would i add
01:06 redblade7 yes i mean the playre inventory
01:06 redblade7 like if you pick something up, you can keep placing over and over, but not true in every case
01:06 redblade7 so i'm wondering what the code or group is to prevent that
01:07 redblade7 some mods follow that behavior other mods remove the item when you place it
01:07 redblade7 the non-creative behavior
01:07 kaeza here's an example: https://github.com/minetest/minetest_ga​me/blob/master/mods/boats/init.lua#L248
01:07 redblade7 whichis what i'm looking for
01:08 redblade7 ok
01:08 redblade7 looks easy
01:08 redblade7 i'll give that a try
01:08 kaeza here's the conterpart code for when the item is picked up: https://github.com/minetest/minetest_ga​me/blob/master/mods/boats/init.lua#L113
01:10 kaeza of course you'd probably replace the `minetest.add_item` call with a call to actually add the item to the player's inventory instead
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01:16 redblade7 ok, well what i'm basically trying to do is phase out nyancats
01:16 redblade7 they have been removed completely on my two newer servers
01:16 redblade7 while my older one has the pbj_pup and nyancat mod
01:17 redblade7 i removed the nyancat from creative inventory using not_in_creative_inventory=1
01:17 redblade7 but if someone finds one they can just keep placing it, since it's a creative server
01:17 redblade7 i am looking for an easy way to avoid that
01:18 redblade7 by only allowing existing nyancats to circulate, rather than creating new ones
01:20 redblade7 and pbj_pup_generate=false so no future generation
01:20 redblade7 but the weak spot is the fact that they can just keep placing new nyancats if they have one, since it's creative mode
01:23 redblade7 hey i didnt even know there was a separate dev.minetest.net wiki
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02:10 redblade7 actually a combination not_in_creative_inventory=1 plus drop="pbj_pup:pbj_pup" seems to be a good enough way to phase them out
02:10 redblade7 had no idea dev.minetest.net wiki existed
02:10 redblade7 this will be much easier for me now
02:11 redblade7 than constantly bugging people on irc
02:11 redblade7 you should link to it on the main wiki
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02:34 redblade7 hey listen
02:35 redblade7 i came up with an interesting way to phase out nyancats on a server
02:35 redblade7 https://forum.minetest.net/vi​ewtopic.php?p=284092#p284092
02:35 redblade7 if you want to leave existing nyancats on your servers alone while phasing them out give that a try
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02:39 BakerPrime redblade: nice way to phase out nyan cats. :D
02:41 BakerPrime redblade7 ^
02:41 redblade7 BakerPrime: how did you get those messages?
02:41 redblade7 you joined after i sent them
02:41 BakerPrime somehow
02:41 BakerPrime >_>
02:41 redblade7 those four lines
02:41 BakerPrime <_<
02:42 redblade7 lol
02:42 redblade7 you're not kupi are you?
02:42 BakerPrime someone, not saying who, made a inchra 1 way relay channel
02:42 redblade7 inchra?
02:42 BakerPrime so us https://webchat.inchra.chat
02:42 BakerPrime -so us
02:43 redblade7 i see
02:43 BakerPrime I was thinking something different. XD
02:43 kaeza redblade7, there are public logs of this channel
02:43 redblade7 i know that kaeza
02:43 redblade7 but to all of a sudden see something like that is strange
02:44 redblade7 i mean, #opennic has something similar
02:44 redblade7 when you join the bot sends the last 5 messages, no matter the time, as notices
02:44 kaeza well, you could do a script to get the scrollback from the public logs, if your client supports it
02:44 kaeza :P
02:45 BakerPrime anyway, yeah, that's how I know.
02:45 redblade7 i'll check out inchra later
02:45 * BakerPrime is over on inchra (still watching... >_<)
02:45 BakerPrime XD
02:45 redblade7 will that be the future of the minetest community?
02:45 BakerPrime not sure
02:45 BakerPrime that's Vanessa's host
02:46 redblade7 phasing out freenode and recommending inchra
02:46 BakerPrime so, probably.
02:46 redblade7 i remember someone a long time ago invited me to a "secret minetest channel" on freenode
02:46 BakerPrime although, I have nothing against freenode.
02:46 BakerPrime heh
02:47 redblade7 i went to the web site for it
02:47 redblade7 it had some complaints about minetest people and a vision for something else
02:47 BakerPrime me and a couple of friends of mine on inchra are working on a channel like that, Kaeza could tell you, he's not allowed in. :P
02:47 redblade7 i dont know if it's still around
02:47 kaeza what
02:48 BakerPrime the "channel" Kaeza
02:48 BakerPrime the semi-secret one that we haven't invited you to yet...
02:48 redblade7 i'll have to through personal logs to remember the name
02:48 BakerPrime yeah
02:48 redblade7 the web site i remember had a rant about "making a pikachu"
02:49 redblade7 wont say anything else
02:49 kaeza testing kaeza
02:49 BakerPrime the #minetest-dev channel should be up and going on inchra soon also.
02:49 redblade7 ok
02:49 redblade7 no it wasnt that one
02:49 redblade7 i'll join what i remember it to be right now
02:50 redblade7 invite only
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02:54 redblade7 i'll bbl
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04:31 redblade7 back
05:19 Hijiri wb
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06:19 MinetestBot [git] nerzhul -> minetest/minetest: Very little performance fix on correctBlockNodeIds 14a1a71 https://git.io/vQAoC (2017-07-18T06:18:13Z)
06:24 MinetestBot [git] nerzhul -> minetest/minetest: LBM content mapping map doesn't need to be ordered, use std::unordere… a8c405b https://git.io/vQAo6 (2017-07-18T06:23:37Z)
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07:30 hisforever Hi is there a Mod to make a round house for Advanced trains?
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08:07 hisforever Is there a Sound mod that playes train sounds?
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12:54 gdelazzari hello, does someone know what options do I have if I wanted to "style" the infotext of a node? For instance, can I show something when the user points the block like a box with a semi-transparent black background, change the font, draw some images there etc..?
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13:03 ThomasMonroe hi Ds
13:10 DS-minetest hi
13:14 Kyll Plop everyone
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14:42 BBmine Wow! I went mining with my friend on HOMETOWN and we found 7 nyan cats today!
14:50 ThomasMonroe O.O
14:50 ThomasMonroe nice
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19:29 MinetestBot [git] adrido -> minetest/minetest: Copy lua51.dll (luajit) to bindir (#6148) 7e3cdf7 https://git.io/vQpaY (2017-07-18T19:29:23Z)
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19:40 swift110 hey guys
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19:42 MinetestBot [git] nerzhul -> minetest/minetest: [CSM] Add flavour limits controlled by server (#5930) 79f19b8 https://git.io/vQprv (2017-07-18T19:39:55Z)
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21:37 MinetestBot [git] lhofhansl -> minetest/minetest: In-cloud fog: Strengthen effect when small view range is used 5045bdc https://git.io/vQpbg (2017-07-18T21:16:41Z)
21:37 MinetestBot [git] paramat -> minetest/minetest: Window size: use 1024x600 to avoid a smaller UI 5f37efb https://git.io/vQpb2 (2017-07-18T21:11:34Z)
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