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IRC log for #minetest, 2017-09-02

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All times shown according to UTC.

Time Nick Message
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09:15 hisforever Hi I have an issue with Digtron. //here is a past it https://pastebin.com/GxwfPVYv how do I correct this please?
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09:23 hisforever Welcome Quater '
09:24 quater hi
09:24 hisforever How are you?
09:25 quater I am fine, I am stuck with iconv.h
09:25 hisforever I'm good except I have an issue with /////////my Digtron crashing
09:26 hisforever Sorry I have know knoledge of the coding :(
09:30 hisforever can't type this morning lol
09:30 quater and the server ?
09:33 hisforever https://pastebin.com/GxwfPVYv
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11:30 quater Hi, I would like to know how to build a minetest server with iconv, I set -U__ANDROID__
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13:11 habeangur sofar, he seem so busy(PilzAdam)
13:14 sfan5 quater: like i said already you will need to compile libiconv like it's done in build/android/Makefile
13:17 quater I donwloaded iconv-1.14 in lib
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13:22 quater I did make iconv and make gmp but I can't inform the rest
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14:22 CynonMCC hi
14:22 srifqi hi CynonMCC
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15:12 Fixer https://forum.minetest.net/memberli​st.php?mode=viewprofile&u=21844 spammer
15:13 Elon_Satoshi Hi! How do I improve framerate to something higher than 6 fps, when I don't have hardware acceleration because of a missing linux firmware blob?
15:13 Fixer another spammer: https://forum.minetest.net/memberli​st.php?mode=viewprofile&u=21834
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15:16 Krock Elon_Satoshi, get a 8x8 texture pack, enable mipmaps, limit the amount of drawn blocks by hitting +/-
15:16 Krock last but not least: get hardware acceleration somehow
15:17 Krock the software render performs really, really weak as the CPU is already a bottleneck right now
15:19 Elon_Satoshi Krock: Alright I'll try
15:20 Elon_Satoshi Just reducing the drawn blocks limit got it to 8 fps
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15:26 Elon_Satoshi Is there a way to reduce the texture size without getting a texture pack? What happens to new textures from mods or servers?
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15:39 quater What are the minimun settings for a server ? A simple server
15:42 quater when I compile minetest
15:44 greeter that's a bit subjective. i once ran a very basic minetest server on a VPS with 128 megs of ram. it was a pretty dreadful playing experience to be honest though
15:46 srifqi Which version of Minetest has undersampling?
15:46 quater the lastest from github
15:46 quater I am trying this https://pastebin.com/3RFfcBS7
15:47 srifqi So, not in 0.4.16, quater?
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15:48 quater 0.5.0-dev
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15:57 greeter where do i find the dev version anyway?
15:58 quater https://github.com/minetest/minetest
15:59 greeter thank you kindly
16:00 greeter hmm seeing as this new machine doesn't even have git, i'm guessing i'll need some more files before i can compile it
16:01 MinetestBot [git] vlapsley -> minetest/minetest: Remove 3D noise from getSteps function (#6360) 2ac5a45 https://git.io/v50kO (2017-09-02T16:01:13Z)
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16:02 quater linux ?
16:02 greeter mmhmm
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16:10 quater is it possible to cross compile minetest for PowerPC, SPARC ?
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16:15 sfan5 quater: of course
16:15 sfan5 why would it not be?
16:16 quater for android arm it is hard to compile a server
16:16 sfan5 cross compiling is not easy indeed
16:18 red-001 if there is a c++11 compiler for the system and the libs minetest uses support it you should be able to compile minetest for that arch
16:23 quater I can't use c++11 for arm
16:28 greeter love the development version. don't suppose there's a windows build of it lying around is there?
16:29 Elon_Satoshi Heh
16:31 greeter lol thought so. guess my fiancee will have to wait on that then
16:31 sfan5 greeter: i can make you a fresh one if you want
16:32 sfan5 quater: g++ supports c++11 and works on more than just x86, you know..
16:32 quater android arm ?
16:32 sfan5 yes?
16:33 greeter thanks for the offer sfan5, although it isn't for me and i'm not sure my fiancee would be interested. i think we'll just wait until the release is official :-)
16:33 sfan5 you'll be waiting a long time
16:33 greeter i think she's happy with 0.4.16 and i've been playing this game for years. we can wait
16:33 sfan5 i make frequent windows builds of dev releases anyway so it wouldn't be a problem
16:34 sfan5 (check the "builds" section of the forums)
16:34 greeter ah, i'll check that out then, if there's one already done and i find it, i'll point it out to her
16:36 greeter actually thinking about starting a survival server alongside my creative server because of this. how recommended or not recommended is that?
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17:25 greeter i keep getting a "Subgame not found" error when trying to start a new minetest server. i'm a bit lost as to how to fix that. any ideas?
17:29 greeter wait, i figured it out, i had a bad gameid option in my world.mt file
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17:40 quater why isn't there a buildarm.sh like buildwin32.sh ?
17:41 sfan5 because that isn't a common case
17:43 quater there is 1.4 billion android devices potential server
17:44 quater I am stuck with a apk which can be a server
17:50 sfan5 if you put in some effort into making it work then getting a server binary for android shouldn't be too hard
17:50 Krock did you just suggest android devices as servers? that's not very intelligent, as it requires permanent wireless connection and it wears out the flash quite fast
17:54 quater a server is constantly plugged
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19:06 greeter woohoo, a new public minetest server is born
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19:09 Krock It'll soon cry due the griefers
19:11 greeter that's what i'm afraid of
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19:24 Krock greeter, default_privs = shout
19:25 Krock + node/formspec to grant interact when they've read the rules (like a mesecons command block)
19:26 greeter hmm what i have right now is cheapie's newplayer mod
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19:42 sy https://0x0.st/R8z.webm
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19:43 sy fast is pretty fast
19:45 sy greeter: i use Amaz's interact mod, no problems so far
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19:45 GreenDimond "[reserved] A formal announcement will come soon..." why sofar why??? D:
19:46 sofar cuz I am typing something up right now
19:46 GreenDimond oh ok good xD
19:46 sofar just needed a link already
19:47 greeter gotta go with what works :-) i just want a few people to drop by and check it out, especially since my fiancee is unhappy with the amount of money i spent on it
19:48 sofar lol, did you buy physical hw?
19:49 greeter no, a virtual dedicated server
19:50 greeter i wouldn't try to run a MT server way out here anyway, the internet connection is too slow and electricity is horribly unreliable
19:53 sofar sfan5: do you use reverse DNS in the server list? my server has a nice server name but shows up in the list as a bunch of IP addresses
19:53 GreenDimond :o sofar has a server
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19:56 * GreenDimond has 3 guesses of which server it is..
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19:58 sfan5 sofar: i don't
19:58 sfan5 people are supposed to set server_address in the config
19:58 sofar hmmm, IC, must have not spotted that somewhere
19:58 sofar ok
20:01 sofar ok, that did that, thanks
20:03 GreenDimond this server is already cool
20:11 sofar got sound enabled?
20:11 GreenDimond yep
20:11 GreenDimond so far I got one dump of errors when using the computer
20:12 GreenDimond Some DEBUG STACK FOR THREAD blablablabla: #0 virtual void* CurlFetchThread::run()
20:17 sofar interesting
20:17 sofar that could be related to the media server, but I haven't seen it myself
20:17 GreenDimond dunno how it happend :P
20:18 sofar it's a background thread anyway, unlikely to be related to the terminal
20:19 sofar are you playing on android?
20:19 GreenDimond Nope
20:19 GreenDimond Linux
20:19 sofar huh, I have an android client that is trying to connect
20:25 ClockGen hm, what P key is supposed to do?
20:25 ClockGen I have errors even on pure client, without mods
20:26 GreenDimond oh thats what it is
20:26 sofar p key? nothing?
20:26 GreenDimond sofar: pressing p key gives me that error
20:26 sofar oh, that's a dump thing I think
20:26 sofar it's not an error lol
20:26 GreenDimond ohhh
20:26 GreenDimond derp
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20:27 ClockGen https://imgur.com/a/jlZoK that's what I get
20:27 ClockGen I mean it doesnt affect anything, just interesting
20:31 DS-minetest dos anyone here know, why the number in the luacontroller name is dcba and not abcd?
20:32 Krock ClockGen, stop hitting "p" or move that the print_stacks setting to another key
20:33 Krock it's just for debugging purposes and not real errors
20:34 sy is there a security problem with this? https://0x0.st/RPb.png
20:34 ClockGen hah, it's still confusing, I got into minetest just recently, so I was trying to find the source of this "error" after installing a bunch of mods
20:34 ClockGen haha
20:35 ClockGen What could be the reason for a mod to automatically disable itself in list of enabled mods? I have vines mod enabled, it works if I enable it and close the mod list, but once I open it again - its shows as disabled and remains that way after saving the list
20:38 ClockGen Hm, I think I found the reason - I have two different mods named "vines". One comes from VanessaE pack called plantlife, another one from bas080, they both have "vines" in mod.conf
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20:50 greeter woohoo, my first visitor didn't grief! :-D
20:51 sy greeter: if interact isnt default maybe its because he couldnt
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20:55 greeter that's possible. he said something in cyrillic or slavic and left
20:55 sy which one of the logic gates can toggle on pulse?
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21:25 AspireMint anyone knows how to decrease range of digging in creative mode? (to survival digging range)
21:28 bigfoot547 override the default tooldef?
21:29 DS-minetest AspireMint: look into minetest_game/creative code
21:29 sy this mesecons interrupt thing is confusing, how can i make it turn a port on for 1 second?
21:30 DS-minetest sy: interrupt makes an event after the given number seconds
21:30 DS-minetest with event.type = "interrupt"
21:30 sy https://0x0.st/RNf.png so is this wrong
21:30 sy i can't copy from that field
21:32 DS-minetest it is wrong
21:32 AspireMint DS-minetest, thank you!
21:33 sy DS-minetest: kinda confused how i can do it with an event
21:33 DS-minetest do somwthing like if event.type == "digiline" and event.channel == "foo" and event.msg == "bar" then port.a = true interrupt(1, "bla") elseif event.type == "interrupt" and event.iid == "bla" then port.a = false end
21:33 sy OH
21:33 sy i see
21:33 sy trying
21:34 * DS-minetest is making a lua controlled tube :D
21:35 sy https://0x0.st/RNy.webm it works!
21:35 sy thanks DS-minetest
21:36 sofar FYI new server: https://forum.minetest.net/viewtopic.php?t=18406 - Inside the Box = puzzle server
21:36 GreenDimond ^Very cool
21:37 sy trying
21:37 DS-minetest looks nice
21:43 DS-minetest hm, shall you need to set the outputs or return where items can go to?
21:46 DS-minetest so, would it be bad to have to return something in the lua controlled tube to send an item in the right direction?
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21:47 DS-minetest ill just do it so#
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21:56 greeter pretty cool looking server
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22:03 muhdnurhidayat I was trying to submit the finishing of Malay translation for Minetest wiki (Biomes/ms) when I get 500 Internal Server Error... is there something wrong with my formating? The unfinished wiki page: http://wiki.minetest.net/Biomes/ms and the final finishing edit that can't be submitted: https://pastebin.com/ARGXeLBU
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22:19 greeter that's weird, MT just said someone joined my server but they aren't there, and there was no notice that they left
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23:05 DS-minetest making the lua_tube was easier than i thought. https://github.com/minetes​t-mods/pipeworks/pull/199
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23:53 AspireMint how to run minetest --server in creative mode? tried creative_mode = true in conf file, doesnt work

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