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IRC log for #minetest, 2017-09-11

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All times shown according to UTC.

Time Nick Message
00:00 VanessaE add the "another" mod to your mod's depends.txt
00:00 VanessaE then just reference the textures by filename.
00:01 MrXtreme OK, thanks, It's for my subgame, and I don't want to needlessly duplicated textures.
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01:47 jb__ whats the lowdown on mob mods?
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03:26 MrXtreme Sofar's entity AI mod still needs work, and we won't get official mobs until It's done
03:27 MrXtreme What we need is for it to be implemented in C++, with someway to register mobs, and choose pathfinder(s) via Lua
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04:18 jas_ furnace says "Furnace" when you place it, but once you use it it's gone forever
04:18 jas_ : )
04:20 jas_ candy says she's made arrangements for me in the sand / candy says she wants me with her, down in candy land https://youtu.be/6xMHmevf0kg?t=13m27s
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06:10 jas_ https://www.youtube.com/watch?v=VG0g6QkflzE
06:10 jas_ !title
06:10 MinetestBot jas_: minetest dcbl server sub-game - YouTube
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06:22 MinetestBot [git] HybridDog -> minetest/minetest: Fix dropped item look (#6370) bb22567 https://git.io/v5PD0 (2017-09-11T06:20:06Z)
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13:54 compro how to not get lost in caves?
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14:12 jas_ mods
14:13 jas_ soon there will be a map, and a telescope, and a magical radar item!
14:13 jas_ otherwise, the good old debug.txt will tell you where you did stuff and you can /teleport there.  and then there's F5 for direction, location
14:14 jas_ oh map is F9, but it doesn't show bones.  ooh
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18:55 MinetestBot [git] sofar -> minetest/minetest: Implement client node dig prediction 5b3fbf9 https://git.io/v51J1 (2017-09-11T18:54:20Z)
18:55 MinetestBot [git] red-001 -> minetest/minetest: Allow the join/leave message to be overridden by mods. d10ccce https://git.io/v51JD (2017-09-11T18:54:07Z)
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19:28 MinetestBot [git] DS-Minetest -> minetest-mods/mesecons: Add conversation recipes for Lua- and Microcontroller (#354) 3ef8ae0 https://git.io/v51I2 (2017-09-11T19:26:37Z)
19:28 MinetestBot [git] DS-Minetest -> minetest-mods/mesecons: Do not stop node timers on mvps move (#359) 42cd973 https://git.io/v51Ia (2017-09-11T19:26:04Z)
19:38 MinetestBot [git] sfan5 -> minetest/minetest_game: Doors: Disable client dig prediction for protected doors edba1dc https://git.io/v51Lb (2017-09-11T19:35:28Z)
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21:17 TyThePotato test
21:18 TyThePotato oh
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22:30 MinetestBot [git] sfan5 -> minetest/minetest_game: Doors: Same prediction change for trapdoors bf8404f https://git.io/v51zA (2017-09-11T22:28:29Z)
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23:18 Bukki Is there a way to get the Light Level on the current block?
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23:26 rubenwardy minetest.get_node_light(pos, time_of_day)
23:26 rubenwardy or similar
23:26 rubenwardy 1 sec
23:26 rubenwardy ah
23:27 rubenwardy just pos for current time
23:27 rubenwardy https://github.com/minetest/minetes​t/blob/master/doc/lua_api.txt#L2559
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23:31 Bukki Any ingame Possibility?
23:31 Bukki Without Mods?
23:31 rubenwardy oh right
23:31 rubenwardy it's a mod function
23:31 rubenwardy so no

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